Learning Media Graphics

Graphic media can be defined as a medium of instruction that combines facts, ideas clearly and strongly through a combination of expressions of words and pictures (Sudjana 2007).

Graphic media value lies in the ability to attract attention, interest in conveying certain types of information quickly. Its main role is to visualize the facts and ideas in the form of a compact and solid. For example, a picture of the solar system, can show the names of the planets and satellites retinue.

Student’s imagination can be generated by arranging and composing visual elements in the teaching materials. According Sudjana (2007) in designing graphic media needs to pay attention to some benchmarks that can be useful for students learning resources include:

(1) Simplicity
In layout (layout) looked at the picture of teaching media is large enough and clear details anyway. Students’ attention should be focused on key ideas or core subjects.

(2) The integration
It can be achieved by using elements that overlap, the use of directional arrows and other elements such as line, shape, texture, color and space, so that the students who read them become clearer.

(3) Emphasis
Singular visual presentation with a main idea and requires an emphasis on just one element of it that is precisely the point requiring the attention and interest of students.

(4) Balance
Equilibrium there are two formal balance looks at the composition of visual elements is divided into two equal parts congruent. While the asymmetrical balance visual elements so arranged balanced but not symmetrical. Thus the picture will look more lively and attract the attention of students.

(5) Line
Line functions as a visual element is as a guide for students in learning a series of concepts, ideas, meaning or content of the lessons implicit in the visual media in the show.

(6) Form
Need to be considered in designing a teaching medium unusual shape, can give special attention to the visual media, the media that kind of teaching to attract the students effectively.

(7) Space
An important visual element in designing teaching media. Open space surrounding the visual elements and words, will avoid the impression of crowding.

(8) Texture
Texture is the visual element that allows incurred a rough or smooth surface impression.

(9) Color
Is an important addition to most of the visual media, but its use should be sparing and cautious when it wants the best impact.

The use of graphical media in teaching and learning need to pay attention to visual legibility and artistic ego so as to improve the effectiveness of learning outcomes and appeal as well as students’ motivation.

Scenario Learning
Implementation of the use of graphic media has several stages of learning is as follows.

(1) Submission of the subject matter
At this stage the substance or subject matter that is introduced through a classroom presentation using graphics media. In the presentation of the material, the teacher or teachers who provide material should really focus on media gafis that will be taught. Students should really pay attention to, observe and record the image of the media given by teacher.

(2) Course
Once finished material presented then students were given active stimulation in order to give students the opportunity to think, inquire, small discussion of the results and observations noted about the media image. Then the teacher gives feedback or feedback to students to motivate students to learn to use graphic media by creating a pleasant atmosphere.

(3) Evaluation
Draw conclusions made by the teacher or the students and then provide opportunities for students to respond back subjects that have been submitted by teachers to connect with other topics. Once everything is completed, students are given about a particular application or task that is a stimulus for students to learn. North carolinians my sources college homework answers regarded them as riff-raff

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